About
I program a lot during my spare time and post my personal projects here.
My greatest interests are graphic programming, game development and optimization.
I enjoy working close to the hardware and optimizing performance through low-level programming in C/C++ or by offloading the workload to the GPU.
Most of my graphic programming projects uses the OpenGL API.
All of my public source are available over at my github.
Programming languages I actively use:C/C++ C# (Unity) Python Javascript GLSL
Other known programming languages:HLSL, WGSL Lua Bash, Powershell
Technologies:
Languages:French (native) English (fluent)
My greatest interests are graphic programming, game development and optimization.
I enjoy working close to the hardware and optimizing performance through low-level programming in C/C++ or by offloading the workload to the GPU.
Most of my graphic programming projects uses the OpenGL API.
All of my public source are available over at my github.
Programming languages I actively use:
Other known programming languages:
Technologies:
Graphic Programming:
OpenGL, WebGL, WebGPU, Vulkan, RenderDoc, GLSL/HLSL,
GLM, GLFW, DearImgui
GameDev:
Unity, SFML
Webdev:
React, Tailwind, NodeJS
Source Control:
Git, Github
Modeling:
Blender
Operating Systems:
Windows, MacOS, Linux (Ubuntu, Debian)
Languages: